Refactoring to have a greater separation of concern.
This commit is contained in:
@@ -0,0 +1,60 @@
|
||||
using System;
|
||||
|
||||
namespace MongoDbGenericRepository.Utils
|
||||
{
|
||||
// Thanks BlueRaja - Danny Pflughoeft https://stackoverflow.com/a/13095144/5103354
|
||||
/// <summary>
|
||||
/// Extensions for the random number generator <see cref="Random"/>
|
||||
/// </summary>
|
||||
public static class RandomExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a random long from min (inclusive) to max (exclusive)
|
||||
/// </summary>
|
||||
/// <param name="random">The given random instance</param>
|
||||
/// <param name="min">The inclusive minimum bound</param>
|
||||
/// <param name="max">The exclusive maximum bound. Must be greater than min</param>
|
||||
public static long NextLong(this Random random, long min, long max)
|
||||
{
|
||||
if (max <= min)
|
||||
throw new ArgumentOutOfRangeException("max", "max must be > min!");
|
||||
|
||||
//Working with ulong so that modulo works correctly with values > long.MaxValue
|
||||
ulong uRange = (ulong)(max - min);
|
||||
|
||||
//Prevent a modulo bias; see https://stackoverflow.com/a/10984975/238419
|
||||
//for more information.
|
||||
//In the worst case, the expected number of calls is 2 (though usually it's
|
||||
//much closer to 1) so this loop doesn't really hurt performance at all.
|
||||
ulong ulongRand;
|
||||
do
|
||||
{
|
||||
byte[] buf = new byte[8];
|
||||
random.NextBytes(buf);
|
||||
ulongRand = (ulong)BitConverter.ToInt64(buf, 0);
|
||||
} while (ulongRand > ulong.MaxValue - ((ulong.MaxValue % uRange) + 1) % uRange);
|
||||
|
||||
return (long)(ulongRand % uRange) + min;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a random long from 0 (inclusive) to max (exclusive)
|
||||
/// </summary>
|
||||
/// <param name="random">The given random instance</param>
|
||||
/// <param name="max">The exclusive maximum bound. Must be greater than 0</param>
|
||||
public static long NextLong(this Random random, long max)
|
||||
{
|
||||
return random.NextLong(0, max);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a random long over all possible values of long (except long.MaxValue, similar to
|
||||
/// random.Next())
|
||||
/// </summary>
|
||||
/// <param name="random">The given random instance</param>
|
||||
public static long NextLong(this Random random)
|
||||
{
|
||||
return random.NextLong(long.MinValue, long.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user